Graphics and Media Technologies for Operators in Industry 4.0

Graphics and Media Technologies for Operators in Industry 4.0
Jorge Posada, Mikel Zorrilla, Ana Dominguez, Bruno Simoes, Peter Eisert, Didier Stricker, Jason Raphael Rambach, Jurgen Dollner, Miguel Guevara
IEEE Computer Graphics & Applications (CG&A) 38 Seiten 119-132 IEEE 10/2018 .

Abstract:
Visual computing technologies have an important role in manufacturing and production, particularly in new Industry 4.0 scenarios with intelligent machines, human-robot collaboration and learning factories. In this article, we explore challenges and examples on how the fusion of graphics, vision and media technologies can enhance the role of operators in this new context.