Search
Publication Authors

Prof. Dr. Didier Stricker

Dr. Alain Pagani

Dr. Gerd Reis

Eric Thil

Keonna Cunningham

Dr. Oliver Wasenmüller

Dr. Gabriele Bleser
Dr. Bruno Mirbach

Dr. Jason Raphael Rambach

Dr. Bertram Taetz
Dr. Muhammad Zeshan Afzal

Sk Aziz Ali

Mhd Rashed Al Koutayni
Murad Almadani
Alaa Alshubbak
Yuriy Anisimov

Jilliam Maria Diaz Barros

Ramy Battrawy
Hammad Butt

Mahdi Chamseddine
Steve Dias da Cruz

Fangwen Shu

Torben Fetzer

Ahmet Firintepe
Sophie Folawiyo

David Michael Fürst
Kamalveerkaur Garewal

Christiano Couto Gava
Leif Eric Goebel

Tewodros Amberbir Habtegebrial
Simon Häring
Khurram Hashmi

Jigyasa Singh Katrolia

Andreas Kölsch
Onorina Kovalenko

Stephan Krauß
Paul Lesur

Muhammad Jameel Nawaz Malik
Michael Lorenz
Markus Miezal

Mina Ameli

Nareg Minaskan Karabid
Mohammad Minouei

Pramod Murthy

Mathias Musahl

Peter Neigel

Manthan Pancholi
Qinzhuan Qian

Engr. Kumail Raza
Dr. Nadia Robertini
María Alejandra Sánchez Marín
Dr. Kripasindhu Sarkar

Alexander Schäfer
Pascal Schneider

René Schuster

Mohamed Selim
Lukas Stefan Staecker

Dennis Stumpf

Yongzhi Su

Xiaoying Tan
Yaxu Xie

Dr. Vladislav Golyanik

Dr. Aditya Tewari

André Luiz Brandão
From Interactive to Adaptive Augmented Reality
From Interactive to Adaptive Augmented Reality
Gabriele Bleser, Didier Stricker
Ubiquitous Virtual Reality (ISUVR), 2012 International Symposium on International Symposium on Ubiquitous Virtual Reality (ISUVR-12), August 22-25, Daejeon, Korea, Republic of
- Abstract:
- This paper presents several results from the research department "Augmented Vision" of the German Research Center for Artificial Intelligence. The driving idea of this work is to move from traditional Augmented Reality (AR) systems, which are often limited to visualization and tracking components, to AR cognitive systems, which have or gradually build knowledge about the situation and intentions of the user. Such systems will basically be much more unobtrusive and adapt the information presentation to the users' actual needs. To reach this goal, strong progress must be done in several areas, starting with 3D scene digitalization and analysis, body modeling and motion capturing, and action and workflow recognition. An overview of current results and work-in-progress of the Augmented Vision group in those areas is presented and finally discussed.