 Digital manuals that are faded in directly into the field of view of the user via a head-mounted display are one of the most often used application examples for Augmented Reality (AR) scenarios. AR manuals can significantly simplify or accelerate maintenance, reparation or installation work on complex systems.
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OrcaM is a device used for 3D acquisition of objects. The possibility to digitize real objects is of major interest in various application domains, like for setting up a virtual museum, to establish virtual object repositories for digital worlds (e.g. games, Second Life), or for the conversion of handmade models into a digitally usable representation.
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VIDP - Visual Impairment Digital Platform |
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At present, the existing viewing aids and accessibility tools are rarely mobile and are usually heavy and expensive. They consist of electronics, mechanics, optics and a minimum of software. Their images cannot be adjusted according to individual eye diseases or individual patient parameters.
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VISTRA - Virtual Simulation and Training of Assembly and Service Processes in Digital Factories. |
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The overall aim of the VISTRA project is to minimize the number of physical prototypes in the field of industrial production by more efficient and realistic simulation techniques on the basis of realistic and user-centred simulation methods, and to enable that gained knowledge will be (re-)used for efficient knowledge sharing between different stakeholders.
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Micro-Dress aims to extend the limits of customisation of garments to include - for the first time - user-controllable wearable functionality. DFKI started on 1st January 2011 with its R&D work to integrate sensors into garments to enable new applications in smart textiles. The smart garments will be prototyped by using the new micro-factory concept of the DFKI. |
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PAMAP - Physical Activity Monitoring for Aging People |
Monitoring of physical activities is a growing field with many diverse applications in the area of Ambient Assisted Living, ranging from medical screening, disorder diagnosis, rehabilitation, to well-being. A balanced physical activity is essential for “well aging”, and represents a fundamental indicator of good health and life quality.
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CAPTURE - 3D-scene reconstruction with high resolution and high dynamic range spherical images |
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Reconstruction of 3D-scenes out of camera images represents an essential technology for many applications, such as 3D-digital-cities, digital cultural heritages, games, tele-cooperation, tactical training or forensic. The objective of the project CAPTURE is to develop a novel approach for ...
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SUDPLAN - Sustainable Urban Development Planner for Climate Change Adaptation |
 The SUDPLAN project aims at developing an easy-to-use web-based planning, prediction, decision support and training tool, for the use in an urban context, based on a what-if scenario execution environment, which will help to assure population's health, comfort, safety and life quality as well as sustainability of investments in utilities and infrastructures within a changing climate.
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COGNITO - Cognitive Workflow Capturing and Rendering with On-Body Sensor-Networks |
Augmented and virtual reality are becoming more and more common in systems for user assistance, educational simulators, novel games, and the whole range of applications in between. Technology to automatically capture, recognize, and render human activities is an essential part for all these applications. The aim of COGNITO is to bring this technology a big step forward.
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